#ifndef __IPROVIDECACHING__
#define __IPROVIDECACHING__

class RenderListBase;

class IProvideCaching
{
public:
	virtual ~IProvideCaching() { }

	virtual void Load(const int &index, RenderListBase *list) = 0;
	virtual void Save(const int &index, const RenderListBase *list) = 0;
};

#endif